Configurator · Customize for your event

Build a mat card for this tournament

Pick the match style(s) your event uses, fill in the event details, then print. Only the sections you select will appear on the printed card.

Match style(s) being scored at this event
Event details (appear on the card)
Event notes (optional — special instructions for scorers)
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Volunteer Reference · Tape to the Scoring Table

Live Scoring — Mat Card

USA Bracketing · one-page quick reference
Date
Mat #
Event Name
Event Password
Head Table
Worker Login usabracketing.com/worker
Event Notes
AThe job
1 WatchEyes on the ref — not the wrestlers
2 TapTap the matching action in USA Bracketing
3 VerifyGlance: scoreboard matches what you tapped
BCommon scoring actions
Wrestler scoring

Most-tapped buttons

  1. Takedown — 2 pts (folk & free) · 4 pts (free, high amplitude)
  2. Escape — 1 pt (folkstyle only)
  3. Reversal — 2 pts (folkstyle) / gain control (free)
  4. Near-fall / Exposure — ref signals count (2, 3, or 4)
  5. Push-out — 1 pt (freestyle only)
Clock & penalty

Match flow buttons

  1. Start / Stop period clock — on ref’s whistle / signal
  2. Caution · Warning — ref hand signals it; tap on offending wrestler
  3. Stalling — warn first, then 1 pt to opponent
  4. Injury / Blood time — start the appropriate clock
  5. Fall / Tech fall / DQ — ends the match; tap to confirm
CScoring rules by style
Folkstyle

Control & riding time

US high-school / collegiate / youth style. Rewards mat control. 3 periods. Riding time matters.
Takedown / Escape / Reversal2 / 1 / 2 pts — tap the right button.
Near-fallRef holds up 2 or 4 fingers — tap matching button.
Riding timeStart clock when wrestler gets control. Pause on neutral or reversal.
!
Disputed callStop · call head table. Don’t change scores after the whistle without ref OK.
Freestyle / Greco

Exposure & push-out

International / Olympic style. 2 periods. No escape points. No riding time. Exposure and push-outs score.
Takedown2 pts (standard) or 4 pts (high amplitude). Ref signals which.
Exposure / turn2 pts each time back touches mat for a moment.
Push-out1 pt when ref signals step-out. No escapes — don’t tap escape.
!
Disputed callStop · call head table. Coach challenges go through head table, not you.
DRules
  1. Eyes on the ref, not the wrestlers. The ref’s call is the score — not what you think you saw.
  2. Tap immediately, verify after. Don’t pause to think. Tap then glance at the scoreboard.
  3. If you miss a call, ask the ref. Between actions, calmly: “Was that 2 or 3?” — not after the period.
  4. No coaching, no commentary. Neutral hands · neutral face. Coaches argue with the ref, not you.
Escalate · Call now

When to call the head table

  • Score is wrong on the screen and ref agrees
  • Coach challenges a call (route to head table)
  • Wrong wrestler scored points and ref has moved on
  • USA Bracketing freezes or laggy
  • Injury time-out exceeds limit / medical called
  • Anything weird
Course 02 · Cali Wrestling Print · laminate · tape to the table